About the service
I localize mobile apps and games into several languages and, just as importantly, I make sure the translated text actually fits and reads naturally once it is back in the product. Over the years I have learned that a spreadsheet of translated strings is only half the job: the other half is context, length limits and testing on real screens, and that second half is exactly where most localizations quietly break.
Here is how I work. First I go through your string files and ask questions about anything ambiguous, because "Open" as a button and "Open" as a status are different words in most languages. I keep your placeholders, variables and plural forms intact, and I never machine-translate blindly and hand it over. For games I pay attention to tone and character voice so a witty line stays witty instead of turning into a flat, literal sentence.
After translation I test the strings inside the running interface, catching text that overflows buttons, gets cut off, or collides with another element, and I flag anything that needs a shorter wording. You receive clean, ready-to-ship language files, a short list of items that need a developer's attention, and consistent terminology captured in a small glossary so future updates stay coherent. Send me your source strings and the target languages, and I will tell you the realistic timeline and any risky spots up front.
Here is how I work. First I go through your string files and ask questions about anything ambiguous, because "Open" as a button and "Open" as a status are different words in most languages. I keep your placeholders, variables and plural forms intact, and I never machine-translate blindly and hand it over. For games I pay attention to tone and character voice so a witty line stays witty instead of turning into a flat, literal sentence.
After translation I test the strings inside the running interface, catching text that overflows buttons, gets cut off, or collides with another element, and I flag anything that needs a shorter wording. You receive clean, ready-to-ship language files, a short list of items that need a developer's attention, and consistent terminology captured in a small glossary so future updates stay coherent. Send me your source strings and the target languages, and I will tell you the realistic timeline and any risky spots up front.