About the service
I develop plugins for design editors — Figma, Sketch, Adobe XD — that remove routine from designers and free up time for creative work. If you manually rename hundreds of layers, export icons and images one by one, or copy components to get dozens of sizes and colors, I'll write a tool that does it in seconds.
I start work by analyzing your real process: what is done by hand, how often and where the most time is lost. Next, I design the plugin interface so it naturally fits into the editor, write clean code on top of the editor's API, and always test on real project files — with imperfect layer structure, nested groups and historical mess that usually appears in battle layouts.
Most commonly ordered:
— Mass renaming of layers and groups according to given rules or templates
— Batch export of assets in multiple formats and resolutions at once
— Auto-generation of component variations — sizes, states, themes, colors
— Separate panels for managing design tokens, spacing, icon sets
I hand over working code, a short usage guide and stay in touch for refinements after delivery. My goal is a tool that quietly saves the team hours on every project, not a demo that breaks on the first complex file.
I start work by analyzing your real process: what is done by hand, how often and where the most time is lost. Next, I design the plugin interface so it naturally fits into the editor, write clean code on top of the editor's API, and always test on real project files — with imperfect layer structure, nested groups and historical mess that usually appears in battle layouts.
Most commonly ordered:
— Mass renaming of layers and groups according to given rules or templates
— Batch export of assets in multiple formats and resolutions at once
— Auto-generation of component variations — sizes, states, themes, colors
— Separate panels for managing design tokens, spacing, icon sets
I hand over working code, a short usage guide and stay in touch for refinements after delivery. My goal is a tool that quietly saves the team hours on every project, not a demo that breaks on the first complex file.