About the service
I write production code in Carp—a statically-typed Lisp built for real-time tasks where a garbage collector pause is simply unacceptable. I care about software that must meet its deadline on every frame and every audio buffer: game logic, synthesis engines and DSP, physics loops and dense numerical kernels. Carp gives you Lisp expressiveness together with the predictability of manual memory control, and I rely on its ownership model to guarantee: there will never be a hidden pause at the worst moment. In practice, this means I design your data so borrowing and moves are checked at compile time, and the result behaves like carefully-written C, but without its traps. Exactly what I deliver depends on your goal. I can start a project from an empty repository, set up the build and grow a clean modular structure. I can take a working prototype and harden it—fix ownership errors, remove accidental copies and profile hot spots until the numbers are stable. I write bindings so Carp talks cleanly with your C libraries, audio backends or graphics layer. Each job comes with readable source, thoughtful comments, a small test suite and a short note on the memory decisions we made, so your team can maintain the code after me. Over years working with low-latency systems, I've gotten used to thinking of determinism as a property, not luck. If you have a real-time idea that managed runtimes keep throttling, Carp is almost certainly the right tool, and I can help prove it fast. Name your frame budget or buffer size—and I'll honestly say whether I can hit it.