Make Unity Language Editor

Employer
[no-member:pro]David[/no-member:pro]
Project parameters
Type of cooperationOne-time project
SectionSoftware development
Prepaymentwithout prepayment
Payment methodsBank transfer
Acceptance of requestsfrom Jan 5, 2020 until Jan 7, 2020
Project description
The services of a Unity programmer are required. You need to make a custom Editor to add words and languages to text boxes and the like.
1. You need to use a set of serializedObjects that will be responsible for the nth set of languages with the nth set of strings.
2. Write one or more customized Editors to easily change language and word information in textboxes (remove or add new languages).
3. The content of the text boxes should change when changing the language (in game mode as well).
4. Avoid duplication of lines. For example, the Play button can occur many times in the game and not to score score this word several times into another language. To do this, the user must be able to identify a set of lines to which he can refer.
1. You need to use a set of serializedObjects that will be responsible for the nth set of languages with the nth set of strings.
2. Write one or more customized Editors to easily change language and word information in textboxes (remove or add new languages).
3. The content of the text boxes should change when changing the language (in game mode as well).
4. Avoid duplication of lines. For example, the Play button can occur many times in the game and not to score score this word several times into another language. To do this, the user must be able to identify a set of lines to which he can refer.