Animation of the mathematical and physical pendulum in Unity3d

Employer
[no-member:pro]Irina[/no-member:pro]
Project parameters
Type of cooperationOne-time project
Section3D graphics
Prepaymentprepayment is possible
Payment methodsBank transfer, Electronic money
Acceptance of requestsfrom Jan 17, 2019 until Jan 21, 2019
Project description
Animation of the mathematical and physical pendulum in Unity3d is required.
- Refining the pendulum model in 3DS MAX and importing it into Unity
Approach, distance and turn the camera around the device
- full operation of pendulums, the mechanism of swinging of the pendulum with different initial positions of the ball
fixing the results of the device (time, periods) on the pendulum panel, as well as simply in the left corner of the screen;
- Refining the pendulum model in 3DS MAX and importing it into Unity
Approach, distance and turn the camera around the device
- full operation of pendulums, the mechanism of swinging of the pendulum with different initial positions of the ball
fixing the results of the device (time, periods) on the pendulum panel, as well as simply in the left corner of the screen;