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Project title: You need to develop a mobile application for iOS (iPhone and iPad version)
Type of cooperation: One-time project
Section: Mobile app development
Prepayment: prepayment is possible
Payment methods: Cash, Bank transfer, Electronic money
Acceptance of requests: closed
Type of cooperation: One-time project
Section: Mobile app development
Prepayment: prepayment is possible
Payment methods: Cash, Bank transfer, Electronic money
Acceptance of requests: closed
Project description:
Good day to the esteemed freelancers!
I want to order the development of an app "detective game" in which you could feel like a real investigator, something like Sherlock Holmes.
Now on the functionality:
1. There are two versions (free and full).
2. In the free version, make in-buy purchases (some kind of internal currency for which you can purchase tips for tasks, for quick passage of the game). Plus, this version only put 10-15 levels. Embedded the opportunity to share achievements with friends in social networks, as well as ask their advice, in this case, on the wall the player has a post with a brief description of the task, a screenshot of the game and a link to the download. (Is that possible?)
3. In the paid version, reduce the number of in-app purchases and increase the number of levels to approximately 100.
Design in the style of iOS 7, for each level a separate picture describing the essence of the task. Development time is 30-45 days, but don’t chase speed, I need quality first.
Good day to the esteemed freelancers!
I want to order the development of an app "detective game" in which you could feel like a real investigator, something like Sherlock Holmes.
Now on the functionality:
1. There are two versions (free and full).
2. In the free version, make in-buy purchases (some kind of internal currency for which you can purchase tips for tasks, for quick passage of the game). Plus, this version only put 10-15 levels. Embedded the opportunity to share achievements with friends in social networks, as well as ask their advice, in this case, on the wall the player has a post with a brief description of the task, a screenshot of the game and a link to the download. (Is that possible?)
3. In the paid version, reduce the number of in-app purchases and increase the number of levels to approximately 100.
Design in the style of iOS 7, for each level a separate picture describing the essence of the task. Development time is 30-45 days, but don’t chase speed, I need quality first.